PLAYED BY OOC NAME
PLAYED BY KitCat
"What do you get when you break a KitCat?"... "A Catastrophe" |
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Post by KitCat on May 6, 2017 14:01:46 GMT
Junko Oshiro -- Approved 180 From Fiamma 120 from Nasrin 300 total
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PLAYED BY OOC NAME
PLAYED BY West
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Post by Amelia Rose on May 10, 2017 2:45:12 GMT
(C) ELLIE @ GANGNAM STYLE
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PLAYED BY OOC NAME
PLAYED BY KitCat
"What do you get when you break a KitCat?"... "A Catastrophe" |
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Post by KitCat on May 10, 2017 2:51:13 GMT
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PLAYED BY OOC NAME
PLAYED BY West
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Post by Surai Bazzi on May 19, 2017 19:37:33 GMT
Which Character is gaining this Ability?: Surai Bazzi
Ability Purchased and Description: [c]Soothsayer I:[/b] (upgrade of Seer) You have discovered that these images you are seeing are in fact images of possible futuristic events in relation to what you have made contact with. You have better control of the ability meaning you're not just seeing images but are now seeing mini movies playing through your mind that last longer than before. However you still have no control of when this is triggered, it's still random.
Details: [Requires Seer]
Total Price: $70
Pulling Money From What Character?: Lelianna Varna
(C) ELLIE @ GANGNAM STYLE
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PLAYED BY OOC NAME
PLAYED BY god
Rinny
Administrator IS OFFLINE
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Post by Rinny on May 19, 2017 23:01:22 GMT
Which Character is gaining this Ability?: Elijah Kingsley
Ability Purchased and Description: Rejuvenation: (Requires Photosynthesis) You absorb sunlight more efficiently, which gives you a small amount of extra energy; you have better stamina in the sunlight, and recover faster when resting in it. This means you can hold an earthquake for a critical few seconds longer, run that extra hundred yards, or make one last Bound before you’re exhausted- it does NOT allow you to maintain energy endlessly in the sun.
Rejuvenation II: Wounds begin to heal as they remain under the sun. Small cuts heal within an hour, while deeper ones take a couple of hours if you don't bleed out first. At this level, a two-hour nap in the sun gives you as much energy as a full night of sleep.
Quicksand II: You now have complete control of this ability. If a victim gets stuck in this trap you are able to sink them down at a horrifying speed and solidify the ground again, in a matter of seconds. Twenty feet diameter at most.
Ability Mastery: This special ability is only once per character. It also requires 5 purchased magic upgrades and sufficient in character justification. With time, practice, and natural aptitude, you have reached a step above the normal in a specific area within your magic abilities. This amplifies the power of one ability of your choice. This must be magic (No weaponry or human abilities).
Details: Details for Earth Mastery to come once I converse matters over with the rest of the staff.
Total Price: $600
Pulling Money From What Character?: Oliver Wynters , Elijah Kingsley , Emiko Inoue
Admin ic Posts: Burning Lungs inertia.boards.net/thread/1210/burning-lungs-dullahan 9 posts
Doctors and Dealings inertia.boards.net/thread/139/doctors-dealings 3 posts
Sweet Sacrifice inertia.boards.net/thread/107/sweet-sacrifice 3 posts
Silence of the Lambs inertia.boards.net/thread/505/silence-lambs 2 posts
To Kill the Innocent Sleep inertia.boards.net/thread/814/innocent-sleep-kupiec 1 post
The Retired Hunter inertia.boards.net/thread/1518/retired-hunter-daniel-caim 3 posts
The Giant inertia.boards.net/thread/1519/giant-drew-schhultz 2 posts
The Little Crow inertia.boards.net/thread/1517/little-crow-cadence-avia 1 post
Admin IC Posts Altogether = $72 (C) ELLIE @ GANGNAM STYLE
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PLAYED BY OOC NAME
PLAYED BY KitCat
"What do you get when you break a KitCat?"... "A Catastrophe" |
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Post by KitCat on May 20, 2017 14:48:13 GMT
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PLAYED BY OOC NAME
PLAYED BY North
"You can't see it can you...?" |
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Post by Kai Stiel on May 24, 2017 18:12:53 GMT
Which Character is gaining this Ability?: Kai Stiel
Ability Purchased and Description:
Telekinesis I: The user is able to move one item with their mind fifty pounds or less at one time.
Details: N/A
Total Price: 50
Pulling Money From What Character?: Kai Stiel
(C) ELLIE @ GANGNAM STYLE
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PLAYED BY OOC NAME
PLAYED BY Exxie
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Post by Aaron on May 27, 2017 8:56:52 GMT
Which Character is gaining this Ability?: Aaron Radley
Ability Purchased and Description: Illusion I: Able to create minor illusions to manipulate one person's perception. At this stage you can only create illusions that manipulate your own physical appearance. And yes, the category of minor illusions includes being able to hide the non-human physical traits your magi may have. However, these do not effect a camera's point of view or the one that may be watching those monitors.
Details: [Required for Runic Weapon, Runic Tattoo, and Magi Trait Enhancement]
Ability Purchased and Description: Illusion II: (Upgrade of Illusion I) Able to create more elaborate illusions with the furthest perimeter away from the spell caster being ten feet. Yes, at this stage you can now create mirages that do not necessarily have to do with adjusting your own appearance. These illusions may now also be seen by five to ten people. However, these still do not effect a camera's point of view or the one that may be watching those monitors.
Details: [Required for Runic Weapon, Runic Tattoo, and Magi Trait Enhancement]
Ability Purchased and Description: Illusion III: (Upgrade of Illusion II) Able to create fantastically elaborate illusions up to one hundred feet away from the magi imagining them. They are so realistic that all who view them will most likely believe they're real. This includes video surveillance and those who are watching the monitors. You have evolved from putting these images directly into another's mind to actually materializing your imaginings into reality. Note: These are still intangible so if someone were to attempt to touch your illusioned flames they would not be burned or if they attempt to touch the illusioned wall their hand will go through it.
Details: [Required for Runic Weapon, Runic Tattoo, and Magi Trait Enhancement]
Total Price: 300
Pulling Money From What Character?: Taran Samuel Audrey Dehlia (C) ELLIE @ GANGNAM STYLE
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PLAYED BY OOC NAME
PLAYED BY KitCat
"What do you get when you break a KitCat?"... "A Catastrophe" |
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Post by KitCat on May 27, 2017 16:39:52 GMT
Kai Stiel - approved Aaron - approved 110 -Taran 90 -Audrey 45 -Samuel 55 -Dehila 300 total
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PLAYED BY OOC NAME
PLAYED BY Queen Sassy, of the Sass Isles
Sassy
Global Moderator IS OFFLINE
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Post by Sassy on Jun 1, 2017 13:14:55 GMT
Which Character is RETURNING this Artifact?: Cadence Artifact Returned: Opgraven's Necronomicon Details: She probably lost it somewhere in the Outlands. The book wanted to escape her, anyway. She wasn't able to find it again.
Which Character is gaining this Artifact?: Cherche du Ame Artifact Purchased and Description: Staff of the Herald. A small gold wand entwined by twin serpents. Blessed by Kupiec the god of Commerce, Those that hold it spend less money to purchase abilities. Only usable on purchases for the character who possess it. Limit to one use per character (ten total abilities purchased) and a one month cool down period before the same member can claim the artifact for another of their characters. Abilities purchased with this artifact lowers the price down by one full tier (Intermediate ability lowers to starter price) except mastery levels. Details: Kupiec is a family friend. A thread is not needed for this artifact as Rinny and I have already agreed to RP how she got the staff in the first place Total Price: 13 Event Points (Will have with Nature Renewal point distribution) Pulling Points From What Character?: Sassy
(C) ELLIE @ GANGNAM STYLE
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PLAYED BY OOC NAME
PLAYED BY KitCat
"What do you get when you break a KitCat?"... "A Catastrophe" |
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Post by KitCat on Jun 1, 2017 17:19:49 GMT
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PLAYED BY OOC NAME
PLAYED BY Queen Sassy, of the Sass Isles
Sassy
Global Moderator IS OFFLINE
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Post by Sassy on Jun 1, 2017 17:30:38 GMT
I'm so sorry Which Character is gaining this Ability?: Cherche
Ability Purchased and Description:
[b]Purification:[/b] You are capable of purifying even the dirtiest of waters of dirt, other natural unpleasantness, toxic pollutants and even poisons. It's quite literally having the pinpoint focus of separating the pure water from the ingredients that are not wished for.
[b]Fog:[/b] You are capable of producing fog at a quick rate. Because this is a continuous process the user will be winded after this.
[b]Water Walking: [/b]Self Explanatory. You can decide whether or not you sink.
[b]Dissipate:[/b] You are able to evaporate an amount of water without the need of intense heat equal to your Water skill level. The larger the body of water, the longer it takes (and the more tiring it is). The water will still be present in the air, making the nearby area more humid.
[b]Distinguish:[/b] Though unable to manipulate blood within a living person you can still focus upon it. One can pinpoint a cyborg for instance through searching a person's blood thus detecting nanobots in the blood stream. One can also tell a real limb from a prosthetic limb by sensing a lack of blood flowing through it. Starters: 5 x $50 = $250
[b]Water II:[/b] (Upgrade of Water I) You can now manipulate five hundred gallons worth ([a href="https://www.gasteconline.com/img.php?f=500-gallon-propane-tank.jpg&w=500&h=322"]reference[/a]).
[b]Ice II:[/b] You can now be a few meters from the water source to turn it to ice.
[b]Ice Sculptor:[/b] (Upgrade of Ice) This has become a refined art for you. Ice spears, discus, hooks, gauntlets.
[b]Bloody Deed:[/b] Upon cutting yourself (or being cut) you can now manipulate your own blood. What you are capable of doing with said blood is up to what level of Water you're at. However, the more blood you're using, the weaker you'll be physically and more likely to pass out.
[b]Bubbles I:[/b] Magi can create hardier bubbles that do not burst the same way non-magical fragile bubbles do. At this level, welcome to the concept of landmines! A water magi can have up to 30 of these at one time and have them stay within a certain vicinity. If, say, a hunter were to bump into one or brush against one, it would create a small explosion. Enough to take off a limb? No. But enough to create a nasty looking scar and pain.
[b]Aqua Surfer:[/b] (Upgrade to Water Walking) You can now move water (or ice if you'e purchased that ability) forcefully behind your feet to speed yourself across the water's surface. Allowing you to cross massive lakes in a matter of seconds for high speed water battles or Skate along paths of ice for air combat.
[b]Heavy Fog: [/b](Upgrade of Fog) The fog you’ve created isn’t just obscuring; it’s literally heavy. Anyone except water magi will feel heavy resistance when inside of it. This does not effect breathing.
[b]Boil:[/b] You are able to adjust the water’s temperature to heat rather than cool. At this level, you can boil the same amount of water that you can control with Water I, and must be touching (your hand will not be harmed, but the rest of your body would feel the heat).
[b]Materialize: [/b]You can form water in an area where there, to the naked eye, was once none. At this level you can collect from the water molecules in the air, clouds, plants and bodily fluids from corpses of animals or people. What you are capable of accomplishing with this gained water is based upon your level of Manipulation.
[b]Magi Trait Enhancement:[/b] The time spent nurturing the magic inside of you has manifested in a new or stronger animal trait. Trait Enhancement can allow scales to be bullet proof, ability to produce venom, poisonous flowers to be grown, etc. However these traits must be a continuation of the magi theme your character already possesses. Details: [i]Leviathan Scales- Cherche's scales have hardened to the point of being armor-like, much like the sea dragons she takes after.[/i]
[b]Magi Trait Enhancement: Leviathan Fins[/b] The time spent nurturing the magic inside of you has manifested in a new or stronger animal trait. Trait Enhancement can allow scales to be bullet proof, ability to produce venom, poisonous flowers to be grown, etc. However these traits must be a continuation of the magi theme your character already possesses. Details: [i]Leviathan Fins- Cherche's many fins, all of which she has fine control over, give her incredible speed while swimming underwater.[/i]
[b]Magi Trait Enhancement:[/b] The time spent nurturing the magic inside of you has manifested in a new or stronger animal trait. Trait Enhancement can allow scales to be bullet proof, ability to produce venom, poisonous flowers to be grown, etc. However these traits must be a continuation of the magi theme your character already possesses. Details: [i]Leviathan Breath[/i]- Leviathans are fearsome sea-dragons, and have icy breath. Cherche has also developed this ability over time, allowing her to exhale an icy cloud that chills all it touches. It will not flash-freeze anyone, but it will drop the immediate temperature and coat things in a magical frost, similar to a polar winter night. Using Staff of the Herald for ten of these 12 abilities Intermediates Total: 10 x $50 = $500 + (2 x $100) = $700
[b]Water III:[/b] (Upgrade of Water II) You can now manipulate five thousand gallons worth at one time ([a href="http://urbanomnibus.net/redux/wp-content/uploads/2010/04/5061-gallon-pool.jpg"]reference[/a]). Any watery projectiles are going their fastest and most efficient here.
[b]Ice III:[/b] You can now be much farther from the water source to turn it to ice. Ice created can now be manipulated to the temperature of dry ice.
[b]Bubbles II:[/b] (Upgrade of Bubbles I) You are capable of creating big enough bubbles to actually encompass a person or thing for temporary defensive purposes. It acts as almost a rubbery defensive sphere, causing kicking feet, knives, even bullets if the magi is talented enough to bounce right off of it.
[b]Blood Augmentation (Dexterity): [/b](Upgrade of Bloody Deed) You've gotten so used to controlling your blood that you can control the blood within your own body. In this instance, your manipulation has achieved finesse. Rather than forcing blood to move your body, you coax it nicely. Now you can achieve stretches and flexibility that were originally impossible. This can also improve your ability to dodge incoming attacks full martix style. This is the safest out of all the Blood augmentations but you have a high chance of pulling a muscle.
[b]Boil II:[/b] (Upgrade of Boil) You may now boil water up to your Water level (I, II, or III). You can be up to a few meters from the source, and the boiling water you create will no longer scald or burn you (This does not affect water that was boiling before your influence). Have fun throwing it at enemies! Advanced: 5 x $150 = $750
[b]Ability Mastery: [/b]This special ability is only once per character. It also requires 5 purchased magic upgrades and sufficient in character justification. With time, practice, and natural aptitude, you have reached a step above the normal in a specific area within your magic abilities. This amplifies the power of one ability of your choice. This must be magic (No weaponry or human abilities). Ability Chosen: Ice III Description: Cherche is a water magi with a strong bloodline and almost two centuries of experience using her magic. Both her appearance and her powers take after the sea-dragon Leviathans. Cherche's control with Ice allows her to flash freeze and unfreeze water with unnatural speed and precision.
Mastery: 1 x $200 = $200
Total Price: $1900
Pulling Money From What Character?: Maevia Inclemens Cadence Avia Caroline Vorlan Hadiyya Nejem
(C) ELLIE @ GANGNAM STYLE
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PLAYED BY OOC NAME
PLAYED BY KitCat
"What do you get when you break a KitCat?"... "A Catastrophe" |
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Post by KitCat on Jun 1, 2017 18:13:11 GMT
Cherche Du Âme -- Approved Maevia : 270 Removed Cadence: 305 Removed Caroline: 825 Removed Diya: 610 Removed Total: 1900
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PLAYED BY OOC NAME
PLAYED BY Frey
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Post by Wolfe on Jun 4, 2017 16:26:07 GMT
Which Character is gaining this Ability?: Wolfe
Ability Purchased and Description: Enhanced Strength: Wolfe is capable of displaying strength that is two times as impressive as would a human of his exact same dimensions.
Hydraulic Legs: Enhanced jumping distances. Wolfe can bound over a good ten feet, and land safely from long falls (within reason). Assuming he lands on his feet, that is. Note that this does NOT increase his speed.
Melee II: Wolfe is now better able to dual-wield.
Melee III: Wolfe can use a variety of weapons with high skill.
Throwing II: Wolfe is now better able to throw multiple weapons at once. Specialized projectiles unlocked: Flash, Smoke Screen, Net
Throwing III: Improved throwing skill. Specialized projectiles unlocked: Explosive, Short-circuit, Glue
Unarmed Combat I: Wolfe knows the basics and can hold his own in a street fight.
Unarmed Combat II: Wolfe has improved in this skill and can accomplish more impressive feats.
Unarmed Combat III: Wolfe is extremely talented in unarmed combat (mixed martial arts). Not only is he able to defend himself from melee attacks, but he also has a high chance of getting his opponents to drop their weapons, if given the chance (the fumble concept applies to firearms as well).
Total Price: $1000
Pulling Money From What Character?: Luca Burke Nobu Theron Lorne
(C) ELLIE @ GANGNAM STYLE
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PLAYED BY OOC NAME
PLAYED BY KitCat
"What do you get when you break a KitCat?"... "A Catastrophe" |
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Post by KitCat on Jun 4, 2017 17:08:11 GMT
Wolfe -- Approved Luca: 375 Nobu: 425 Theron: 200 1,000 Total
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