Post by The Doctor on Sept 1, 2016 10:45:18 GMT
And below the hilt, in letters of gold: "Whoso pulleth out this sword from this stone and anvil is rightwise king, born of Ethea." Though many tried for the sword with all their strength, none could move the sword. So the miricle had not worked. And in time, the marvelous sword was forgotten."
Artifacts
Description
Throughout time the gods have bestowed their blessings not only to humans, but to their very possessions, allowing their blessings to continue throughout time. These holy artifacts are the source of major legends and myths throughout history. Some purely fiction, Others forgotten from the passage of time. But every once in a lifetime, you can stumble upon one of these great gifts from the gods.
Artifacts are categorized into three categories based on their ability: Minor, Noble, and Holy Artifacts. With Minor and Noble artifacts being far more common, Holy artifacts are on a class of their own. However, they even more rare than they are powerful.
Only 1 Artifact per character is allowed. If you wish to gain another you have to turn in your other one or give it to another character IC, within actual reason.
Artifacts are categorized into three categories based on their ability: Minor, Noble, and Holy Artifacts. With Minor and Noble artifacts being far more common, Holy artifacts are on a class of their own. However, they even more rare than they are powerful.
Only 1 Artifact per character is allowed. If you wish to gain another you have to turn in your other one or give it to another character IC, within actual reason.
Minor Artifacts
Angelica's ring - Unclaimed
Blessed by Tsadoq, The ring burns hot when someone lies to you.
Bone Scarab Cursed Artifact - Unclaimed
This small scarab, blessed by Opgraven, is made of ancient bone and carved with a dead language. Once pushed against your skin, it burrows halfway into your flesh, and cannot be removed without permanent damage. Once it is attached, you can hear faint whispers in your mind, and the site around the Scarab always throbs with a dull ache. This artifact allows its host to purchase abilities from the Necromancer tree, and grants the Sense Dead I ability for free. However, the scarab cannot be removed without Nevyne's permission. The host's sensitivity to pain is doubled.
Crest of the Minotaur - CLAIMED! by Lelianna Varna
When Magi were first created, it is said that Arithelia granted her firsts-borns with crest to mark themselves above the rest. The Earth Magi was given a bronze belt buckle with a Minotaur's head on the front with rubies for eyes. Since then, the buckle increases the durability of all Earth Magi abilities. This artifact now negates the cancellation effect of hunter weapons.
Crest of the Thunderbird - Unclaimed
When Magi were first created, it is said that Arithelia granted her firsts-borns with crest to mark themselves above the rest. To the First Air magi, she gave a silver and diamond feather pendant. The necklace increases the speed of the Air magi's attacks. This artifact now negates the cancellation effect of hunter weapons.
Crest of the Draco - Unclaimed
When Magi were first created, it is said that Arithelia granted her firsts-borns with crest to mark themselves above the rest. The Fire Magi received a golden ring with a cat's eye as the center stone. The ring Increases the heat of the manipulated fire, turning it blue. This artifact now negates the cancellation effect of hunter weapons.
Crest of the Sphinx - Unclaimed
When Magi were first created, it is said that Arithelia granted her firsts-borns with crest to mark themselves above the rest. The First Zero magi was gifted with a brass circlet with the design of a sphinx head with two spread wings behind it holding up a gem of moonstone. To this day, her crest doubles the amount of people you can effect with mental abilities. This artifact now negates the cancellation effect of hunter weapons.
Crest of the Kaiju - Unclaimed
When Magi were first created, it is said that Arithelia granted her firsts-borns with crest to mark themselves above the rest. The first water magi received a cobalt arm band with a star sapphire in the center. With the arm-band, the magi was said to become invisible in water and rain. This artifact now negates the cancellation effect of hunter weapons.
Crown of Richmond - Unclaimed
A silver circlet bejeweled with a single jade stone. it is said that the crown grants the wearer the ability to change their appearance.
Eirene's Bracelet - Unclaimed
A bracelet made from woven olive branches and said to be blessed by Eirene, goddess of peace. Spirits are more likely to be peaceful towards the wearer. Also prevents Possession.
Horn of Gabriel - Unclaimed
An Ancient horn blessed by the god of war. Help will always come for those who blow the horn.
Lantern of Diogenes - Unclaimed
A old iron lantern that shines brighter when there are ghosts nearby. All ghosts cast within the light become opaque and corporal.
Repunzel's Comb - Unclaimed
Originally Blessed by the Mad God to cause a poor girl's hair to never stop growing, now the comb can be used to shot a stream of golden hair from its teeth at the intended target and bind it.
Ring of Endor - Unclaimed
A ring made from what seems like an old hide of some kind, inscribed with an unknown language. Made long ago by Opgraven, with it, you possess the abilities of Sense Dead II as well as see the memories of the deceased. However as it is used, it begins to writhe against your skin.
Sparrow's Compass - Unclaimed
The compass of an ancient sailor of Strun. Legend says that the compass points to whatever you desire most. It is unknown as to who gave this blessing.
Third Arm Sash Possesed Artifact - Unclaimed
A long strip of cloth with five braided tassels at the end. The Sash acts like a Third Arm, reading the owner's mind and following their desires. However it appears that the sash has it's own personality even though it cannot speak. Legend has it, after feeling it was unappreciated the sash strangled it's last host. It is unknown what spirit was bound to the item to give it it's powers, but no form of exorcism seems to work on it.
Wings of Irylis - Unclaimed
A gold chain connected by two silver wings, this necklace blesses the user with the ability of flight. There were two, however after ignoring the god's warning, the poor boy flew too high and the ethereal wings evaporated, sending him falling to his death.
Beagalltach - Unclaimed
The dagger of a Spirit Hunter from long ago. known as "the Little Fury" the blade's edge is blessed to harm spirits. While touching the artifact, the user gains basic proficiency in the use of the weapon, equivalent to Melee I. Also, while touching the artifact, they receive the ability to sense the general location of a Spirit on the spiritual plane, equivalent to Spirit Sense I.
Gáe Derg - CLAIMED! by Alexandra Caim
A six foot crimson spear Blessed by the great huntress. It said that it's blade can hit things even on the Ethereal plain. While touching the artifact, the user gains basic proficiency in the use of the weapon, equivalent to Melee I. Also, while touching the artifact, they receive the ability to sense the general location of a Spirit on the spiritual plane, equivalent to Spirit Sense I.
Gram - CLAIMED! by Rynth Lumaban
The Sword of the great spirit hunter Leolannan Dragonsbane. His legend has been oversold through the centuries. Leolannan is said to have slain a dragon with this sword, however this is not true. The sword can help you against a spirit that might look slightly dragon-like. While touching the artifact, the user gains basic proficiency in the use of the weapon, equivalent to Melee I. Also, while touching the artifact, they receive the ability to sense the general location of a Spirit on the spiritual plane, equivalent to Spirit Sense I.
Forseti's Axe - Unclaimed
The story of Fosite is a sad one, A simple woodcutter had his family killed by a water spirit. He swam to the island where the spirit was said to reside with his trusty axe in hand. Praying to the goddess of the hunters for a boon, Kalidas answered his plea by transforming his wood-axe into a two handed battle axe capable of fighting a spirit. He charged with all his might, but he lost the battle, his axe getting caught in the stump of an old petrifying tree. His legend transformed over time, changing his name to Forseti, an old way to say Foresight to give children a dismal fairy tale to teach them to be wary of spirits. it is said that his axe remains embedded in the stone stump to this day. While touching the artifact, the user gains basic proficiency in the use of the weapon, equivalent to Melee I. Also, while touching the artifact, they receive the ability to sense the general location of a Spirit on the spiritual plane, equivalent to Spirit Sense I.
Caladbolg - Unclaimed
Two-handed sword of Fergus mac Róich, a king and hunter in the olden age. It is said that the greatsword can even Cleave through Dragonhide.
Durandal - Unclaimed
A sword forged by Lucivry herself using a drop of her blood, a lock of her hair, and a strip of her cloak. It was wielded by the legendary knight Roland and was said to have been the sharpest sword in existence as well as all but indestructible.
Blessed by Tsadoq, The ring burns hot when someone lies to you.
Bone Scarab Cursed Artifact - Unclaimed
This small scarab, blessed by Opgraven, is made of ancient bone and carved with a dead language. Once pushed against your skin, it burrows halfway into your flesh, and cannot be removed without permanent damage. Once it is attached, you can hear faint whispers in your mind, and the site around the Scarab always throbs with a dull ache. This artifact allows its host to purchase abilities from the Necromancer tree, and grants the Sense Dead I ability for free. However, the scarab cannot be removed without Nevyne's permission. The host's sensitivity to pain is doubled.
Crest of the Minotaur - CLAIMED! by Lelianna Varna
When Magi were first created, it is said that Arithelia granted her firsts-borns with crest to mark themselves above the rest. The Earth Magi was given a bronze belt buckle with a Minotaur's head on the front with rubies for eyes. Since then, the buckle increases the durability of all Earth Magi abilities. This artifact now negates the cancellation effect of hunter weapons.
Crest of the Thunderbird - Unclaimed
When Magi were first created, it is said that Arithelia granted her firsts-borns with crest to mark themselves above the rest. To the First Air magi, she gave a silver and diamond feather pendant. The necklace increases the speed of the Air magi's attacks. This artifact now negates the cancellation effect of hunter weapons.
Crest of the Draco - Unclaimed
When Magi were first created, it is said that Arithelia granted her firsts-borns with crest to mark themselves above the rest. The Fire Magi received a golden ring with a cat's eye as the center stone. The ring Increases the heat of the manipulated fire, turning it blue. This artifact now negates the cancellation effect of hunter weapons.
Crest of the Sphinx - Unclaimed
When Magi were first created, it is said that Arithelia granted her firsts-borns with crest to mark themselves above the rest. The First Zero magi was gifted with a brass circlet with the design of a sphinx head with two spread wings behind it holding up a gem of moonstone. To this day, her crest doubles the amount of people you can effect with mental abilities. This artifact now negates the cancellation effect of hunter weapons.
Crest of the Kaiju - Unclaimed
When Magi were first created, it is said that Arithelia granted her firsts-borns with crest to mark themselves above the rest. The first water magi received a cobalt arm band with a star sapphire in the center. With the arm-band, the magi was said to become invisible in water and rain. This artifact now negates the cancellation effect of hunter weapons.
Crown of Richmond - Unclaimed
A silver circlet bejeweled with a single jade stone. it is said that the crown grants the wearer the ability to change their appearance.
Eirene's Bracelet - Unclaimed
A bracelet made from woven olive branches and said to be blessed by Eirene, goddess of peace. Spirits are more likely to be peaceful towards the wearer. Also prevents Possession.
Horn of Gabriel - Unclaimed
An Ancient horn blessed by the god of war. Help will always come for those who blow the horn.
Lantern of Diogenes - Unclaimed
A old iron lantern that shines brighter when there are ghosts nearby. All ghosts cast within the light become opaque and corporal.
Opgraven's Necronomicon - unclaimed
An old book, written in an unfamiliar script. Still, you can understand its words, as if it was whispering the translation directly into your mind. This is one of the only surviving texts on necromancy, but Opgraven's blessing still holds strong within its pages. The bearer of this book may purchase necromancer abilities, though must purchase a starter before purchasing other abilities. Its magic taints you forever; even if this book leaves your person, you may still use the necromancer abilities, although you may not purchase new ones. The Necronomicon it's the only way to become a necromancer without getting the blessing directly from Nevyne. If you already are a necromancer you don't need this book.Repunzel's Comb - Unclaimed
Originally Blessed by the Mad God to cause a poor girl's hair to never stop growing, now the comb can be used to shot a stream of golden hair from its teeth at the intended target and bind it.
Ring of Endor - Unclaimed
A ring made from what seems like an old hide of some kind, inscribed with an unknown language. Made long ago by Opgraven, with it, you possess the abilities of Sense Dead II as well as see the memories of the deceased. However as it is used, it begins to writhe against your skin.
Sparrow's Compass - Unclaimed
The compass of an ancient sailor of Strun. Legend says that the compass points to whatever you desire most. It is unknown as to who gave this blessing.
Third Arm Sash Possesed Artifact - Unclaimed
A long strip of cloth with five braided tassels at the end. The Sash acts like a Third Arm, reading the owner's mind and following their desires. However it appears that the sash has it's own personality even though it cannot speak. Legend has it, after feeling it was unappreciated the sash strangled it's last host. It is unknown what spirit was bound to the item to give it it's powers, but no form of exorcism seems to work on it.
Wings of Irylis - Unclaimed
A gold chain connected by two silver wings, this necklace blesses the user with the ability of flight. There were two, however after ignoring the god's warning, the poor boy flew too high and the ethereal wings evaporated, sending him falling to his death.
Beagalltach - Unclaimed
The dagger of a Spirit Hunter from long ago. known as "the Little Fury" the blade's edge is blessed to harm spirits. While touching the artifact, the user gains basic proficiency in the use of the weapon, equivalent to Melee I. Also, while touching the artifact, they receive the ability to sense the general location of a Spirit on the spiritual plane, equivalent to Spirit Sense I.
Gáe Derg - CLAIMED! by Alexandra Caim
A six foot crimson spear Blessed by the great huntress. It said that it's blade can hit things even on the Ethereal plain. While touching the artifact, the user gains basic proficiency in the use of the weapon, equivalent to Melee I. Also, while touching the artifact, they receive the ability to sense the general location of a Spirit on the spiritual plane, equivalent to Spirit Sense I.
Gram - CLAIMED! by Rynth Lumaban
The Sword of the great spirit hunter Leolannan Dragonsbane. His legend has been oversold through the centuries. Leolannan is said to have slain a dragon with this sword, however this is not true. The sword can help you against a spirit that might look slightly dragon-like. While touching the artifact, the user gains basic proficiency in the use of the weapon, equivalent to Melee I. Also, while touching the artifact, they receive the ability to sense the general location of a Spirit on the spiritual plane, equivalent to Spirit Sense I.
Forseti's Axe - Unclaimed
The story of Fosite is a sad one, A simple woodcutter had his family killed by a water spirit. He swam to the island where the spirit was said to reside with his trusty axe in hand. Praying to the goddess of the hunters for a boon, Kalidas answered his plea by transforming his wood-axe into a two handed battle axe capable of fighting a spirit. He charged with all his might, but he lost the battle, his axe getting caught in the stump of an old petrifying tree. His legend transformed over time, changing his name to Forseti, an old way to say Foresight to give children a dismal fairy tale to teach them to be wary of spirits. it is said that his axe remains embedded in the stone stump to this day. While touching the artifact, the user gains basic proficiency in the use of the weapon, equivalent to Melee I. Also, while touching the artifact, they receive the ability to sense the general location of a Spirit on the spiritual plane, equivalent to Spirit Sense I.
Caladbolg - Unclaimed
Two-handed sword of Fergus mac Róich, a king and hunter in the olden age. It is said that the greatsword can even Cleave through Dragonhide.
Durandal - Unclaimed
A sword forged by Lucivry herself using a drop of her blood, a lock of her hair, and a strip of her cloak. It was wielded by the legendary knight Roland and was said to have been the sharpest sword in existence as well as all but indestructible.
Noble Artifacts
Apple of Discord - Unclaimed
A golden apple blessed by the Mad God in the Olden age. When tossed, whoever gazes upon it has an unquenchable desire to have it, causing everyone to frantically fight for it.
Arondight - CLAIMED! by Daniel Caim
Sword of the greatest knight, Lancelot, who's known for his mastery of every weapon and Blessed by Irylis. Those who hold the sword share in Lancelot's mastery of Weaponry.
Choker of Bones - Unclaimed
This tight-fitting choker is blessed by Nevyne and made of many small, carved bones that seem to dig into your flesh when worn. It is said the wearer of this choker will be able to cast necromancy spells at a much greater strength, three times as effective to be exact. However This comes at a price. Nevyne cursed the necklace to ensure obedience of her Necromancer. The choker's bones tightens and pierces the neck whenever the host tries to defy the goddess.
Cinderella's Glass Knife - Unclaimed
Blessed by Nevyne, the Knife's edge transforms objects it pierces into Glass.
Makado Charm - Unclaimed
A Charm Blessed by Lucivry, Goddess of War. Shaped like two interlocking arms. The possessor gains super upper-body strength, so much so that their physicality is altered. It is now quite obvious that you skipped leg day.
Nevyne's Dream Catcher - Unclaimed
An ordinary-looking dream catcher blessed by the goddess of dreams. however it's not dreams that it catches, but memories, and is able to remove or restore memories in a person.
Scorpion Ring - Unclaimed
A ring that must be pierced into the user (ear, lip, tongue, etc), made from the stinger of an ancient scorpion. Said to be blessed by Va’Sai, goddess of toxins and poisons, the ring renders the wearer immune to all poisons, both magical and synthetic in nature, including downers, uppers, and tranquilizers.
Staff of the Herald - Unclaimed
A small gold wand entwined by twin serpents. Blessed by Kupiec the god of Commerce, Those that hold it spend less money to purchase abilities. Only usable on purchases for the character who possess it. Limit to one use per character (ten total abilities purchased) and a one month cool down period before the same member can claim the artifact for another of their characters. Abilities purchased with this artifact lowers the price down by one full tier (Intermediate ability lowers to starter price) except mastery levels.
Mjolnir – Unclaimed
A long time ago, When the hammer was forged for a young Fokradiin warrior, he poured every ounce of his soul into the weapon to increase it’s power. The great hammer of Lightning granted the user powerful control over storms, the ability to fly, and could be summoned telepathically. However, after his death, Thor didn’t find himself going to the next life. Thor was trapped within the weapon he fought with. To this day, the warrior still remains and speaks to the wielder of Mjolnir.
Staff of Wukong - Unclaimed
During the mystic era when Magi were seen as demigods, one particular monkey magi by the name of Sun Wukong and ruled over the land of Ikigai for a short while. It was said that the Monkey King's crimson and gold staff could extend to any length, even higher the sky scrapers, without a change in weight or balance.
Holy Artifacts
Bow of Shemesh - Unclaimed
The infamous bow that claimed the life of the hero Achilles. It is said that Paris of Suraja was blessed by the sun god Shemesh to take down the champion of a rival god. The arrows fired from this bow instills mortality in its victims; Causing weakness, fear. It is claimed that this bow could even harm the immortals.
Excalibur -CLAIMED! Owner: Unknown
The Ancient sword that is said to never dull, and shined as bright as the sun itself. Even the scabbard is said to be an artifact, blessed with healing properties to prevent blood loss in battle. Considered the greatest of all the Artifacts.
Gáe Bulg - Unclaimed
A ten foot Javelin made from the bone of the great sea creature Coinchenn. Blessed by Kalidas as a reward for the great hunt. The spear is cursed; all wounds caused by the blade revert back to the point when it was first struck, meaning that even when healed, the wound would open up again and shall always remain fresh.
Golden Fleece - Unclaimed
A golden pelt blessed by Rapha the Patron deity of Doctors and Healers. Heals any injury, even rumored to bless eternal youth.
Johann's Metronome - Unclaimed
A powerful Relic said to bring back to life a single character as long as the metronome ticks. It's unknown who blessed such a blasphemous item. The Metronome activates when the user places one hand on the active Metronome while placing the other hand over the heart of the deceased. The user must think of the deceased when they were alive, eventually bringing them into a large white void with the deceased in sight. The user must avoid "going into the light" along with the deceased, which would result in their death as well. The process is complete once the user manages to bring the deceased to them. As long as the Metronome keeps ticking the user can't die. However, when the pendulum stops swaying the powers that holds their life together stops as well.
Shield of Evalach - Unclaimed
The shield of a holy knight of Tsadoq, the god of law, order, truth and justice. When slain in battle, he took his last breaths to paint a red cross on the shield with his own blood. Now blessed with Tsadoq's protection, The shield blocks the very concept of harm.