Post by Deleted on May 8, 2016 3:13:48 GMT
KYVELI EVODKIA,
WELCOME TO THE NEW AGE
DEMIROMANTIC | 28 | AGENDER |
MAGI | EARTH |
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[PTab=PERSONALITY]
This is gospel for the fallen ones
POSITIVE TRAITS - Compassionate - Gentle & soft-spoken - Patient - Loyal & dedicated - Altruistic STRENGTHS - Good listener - Pacifistic & gentle - Motherly/fatherly - Book/magic smart - Good work ethic | LIKES - Flowers & plants - Tea - The outdoors - Sunshine - Sun showers DISLIKES - Loud noises & yelling - Pain - Personal nudity - Unexpected touching - Winter | NEGATIVE TRAITS - Guarded - Skittish & shy - Insecure - Brooding - Pessimistic WEAKNESSES - Doormat syndrome - Low self esteem - Frail physiology - Startles easily - Selective mutism |
Personality overall
Once upon a time, Kyveli had been a cheery, outgoing youth. Over the course of their relatively short existence (compared to how long magi can live), that has rapidly changed. Now, they are anything but that -- they second guess every noise, every shadow, and question everything's motivations and habits. What naive trust they had for the world has been torn from them, and they can no longer even trust themselves. This makes day to day life for the horticulturist a constant struggle between wanting to relax and enjoy things and fearing getting hurt yet again. If one manages to get close to them and work past their skittishness, one would learn that they can be quite caring and compassionate...Just not towards themselves. They're the sort of individual that will put someone they care about before themself, even if that meant throwing themselves in harm's way to save their friend. That side of them rarely shines through though, as to get that close to them would mean lowering all their barriers, and that just hasn't happened in a long time. They can also be quite the workaholic, as working distracts them from everything in the world that's wrong, and allows them to ignore their own faults and hurts.
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[PTab=APPEARANCE]
Locked away in permanent slumber
appearance
Willowy is the best descriptor for Kyveli. Due to the trauma they experienced, their body developed differently than other males of his species. They are taller than usual, lankier and more effeminate. Their limbs are almost gangly in comparison to the rest of them. While they consider this one of their many faults, it isn't entirely displeasing to the eye, giving his silhouette a unique shape. Their complexion is pale and almost seems to have the white splotchy consistency of birch trees, and is criss crossed by what look like little green vines embedded into their skin, almost looking like a tattoo from a distance. Their fingers are long and spindly and end in what seem like wooden claws, their ears are pointed. They wear their hair long to help shield their face and their expression, using the tresses as a sort of shield against looking at other people. While more often than not covered by clothing, their skin is mottled with various scars, the largest and most noticeable of which radiate around their groin area. Their facial features are angular and androgynous, their hair flaxen and their eyes a shade of violet. Their posture alternates between proper and straight and slouched as they try to make themselves less of a target for others.
Fashion
Nondescript tunics, trousers, cloaks and coveralls they can wear to cover their entire body which they are quite ashamed of.
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[PTab=BIOGRAPHY]
Assembling their philosophies From pieces of broken memories
family relations
Family unknown
biography
(TRIGGER WARNING: MAIMING AND ABUSE)
Unfortunately, Kyveli's memory appears to be photographic, each and every moment of their unfortunate existence seared into their mind's eye, beginning with the trauma they suffered at a young age. Everything before that pivotal moment is blackness, everything afterwards plays, hyper-focused each evening in their nightmares. What a pity, for if they could remember something positive in their life, perhaps things would be less hard on them, but as it is...
Their recollection begins with hands. Hands all over their body, holding them down, tearing their clothing off -- and then come the voices. The yelling, the screaming, you filthy scum, and they are afraid, they wonder if this is the moment they die, in the grasp of strangers, but a child. But the humans don't kill them, instead the humans take from them, take from them what made them a him, for once, Kyveli was whole, and Kyveli was male. It takes only what feels like a small eternity for that to change.
And Kyveli screams, screams and cries and weeps, shakes and trembles and convulses. And when they are silent, it feels like they are silent for good.
...
The passing years are a blur of heartbreak and hardship. It is difficult to live in this world that harmed them so badly, but they manage to scrape by just barely. Eventually they find their feet and start plying their trade, using their natural innate skills to become an adept horticulturist. That gives them a meager income, enough to keep them clothed -- which is a priority, even over water and food, given the state of their psyche -- but not necessarily enough to keep a roof over their head or to keep them safe.
So they enter their "adult years", still rather like a skittish child... Withdrawn, without friends, speaking to no one, afraid of every little thing -- just trying to earn enough to keep living.
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[PTab=SKILLS]
Their gnashing teeth and criminal tongues conspire against the odds
Default Skills
Green Thumb I: At this stage you're more of a plant whisperer than anything else. You can inquire of plants to grow at double the rate, wish them to birth more fruit, ask them to lift a root up to trip a chasing hunter. But that is the extent at this level. You're asking a living thing for assistance, of the which they can refuse. Might I suggest politeness?
Photosynthesis: By allowing the sun's rays to dance upon your skin, or a UV light of some kind, physical food is optional. Your body will produce its own sustenance through photosynthesis.
Immune: Poisons or drugs that are plant based will have no affect on the Earth Magi.
Purchased abilities
Green Thumb II: Now able to synchronize yourself with plants instantly by touch you are not needing to ask verbal permission anymore. Your wished for actions are theirs now willingly. Actions performed by these trees (etc)can be more elaborate and powerful. They can even grow further through out the duration of the synchronization.
Green Thumb III: Constant touch is no longer required. Merely through a telekinetic connection an Earth Magi can control multiple plants at once.
Enhanced Memory: This ability is just as it says. It gives the user better memories. This goes from things such as experiences, feelings, senses, thoughts, everything that has to do with memory.
Radar I: You are so intune with the earth that in stillness you can accomplish feeling sonic waves through the ground up to 50 feet in perimeter of you.
Purchased weaponry levels
- n/a
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[PTab=PLAYER]
But they haven’t seen the best of us yet
played by [kami] 28 ♦♦♦ us-est ♦♦♦ pm or pm for skype |
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[b]dragon nest, ian[/b] as [i]kyveli evodkia[/i]
deltra of gangnam style
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