Post by Nasrin Knezevic on Sept 19, 2016 3:25:33 GMT
nasrin knezevic,
we brought our drum and this is how we dance
pansexual | 125 | female |
magi | air |
[PTabbedContent]
[PTab=PERSONALITY]
no mistaking, we make our breaks
POSITIVE TRAITS - cheerful. - optimistic. - kindhearted. - selfless. - resilient. - protective. STRENGTHS - compassion. - life experience. - fights hard. - not easily discouraged. - sharp eyes. - creative with magic. | LIKES - flowers! - children. - music and dancing. - snow. - bright colors. - socializing. DISLIKES - rain. - pessimists. - isolation. - unclean air. - cruelty. - strict schedules. | NEGATIVE TRAITS - too trusting. - reckless. - single minded. - flighty. - emotional. - scarred. WEAKNESSES - not overly muscular. - not overly fast.- bleeding heart. - driven by emotions. - nosophobia. - sensitive to pollution. |
Personality overall
Nasrin's most noticeable personality traits will always be her optimism and cheer— a sense of vibrancy and life that stands up against any hardship the world throws her way. And she has experienced quite a few. She lives by the philosophy that, no matter the suffering or strife you might be feeling right now, there will always be the promise of another day to look forward to, of the simple hope that things will get better. This attitude has served her well throughout her many years thus far so the magi is quite confident in her ways. ...even though she hides her own fair share of wounds deep under layers of protection. Even still, she'd just so much rather be happy and enjoy what beauty surrounds her rather than focus on the weights placed upon her shoulders, which leads most people to see Nasrin as a profoundly bright presence who exudes lively energy in everything she does.
There is so much of this warmth imbuing her being that Nasrin also seeks to share it with anyone who will allow her to do so. She loves to socialize and meet new people and revel in the companionship of others, persistently whittling away at even the most stony of exteriors so that she can worm her way into another's heart. Because God knows that she has enough space to spare in her own. This can come across as overbearing to some people, but she's always been a touchy-feely sort of person who takes the focus off of her own pain by caring for others. Nasrin's compassion is practically boundless, extending to anyone who is suffering or in need (be they human or magi alike), and she has a particular fondness for children— feeling obliged to protect that vulnerable flame of optimism that life has yet to snuff out in them. She'll be kind to you even if some aspect of your personality irks her, since she prefers to avoid conflict wherever possible. It's only when the things that she cares deeply for are threatened that that softness is swapped for cold steel.
The air magi cares for many things and it is never with half her heart. Hobbies are passions, friends are family, and an attack on her family is a call to war. Nasrin will be quickly swayed by matters of the heart— be they love or hate —and lose her composure to that single point of focus, so it is unwise to trifle with the things she holds dear if you don't want to see how ferocious the protection of a mother can be.
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[PTab=APPEARANCE]
if you don't like our 808s
appearance
Hair: It's not an understatement to say that Nasrin has a lot of hair, since it's both very thick in texture and falls to about the small of her back when left down. Her locks are a pale gray color (light enough to be called white) and anything but straight as they tumble in wavy curls from her head. Wild, whimsical— a lot like Nasrin herself. She also likes it long but this can be a bit of an inconvenience, so it's not uncommon for the magi to tie it back or use a few floral pins to hold it in place.
Eyes: Her irises are the hue of a robin's egg— a soft, sky blue —and Nasrin's naturally emotive personality comes out most in her eyes. They will be what first betrays what she is feeling; sparkling with joy, clouding with doubt, burning with a fire of rage. It can be very hard for her to hide her emotions since they so readily leak out, giving reason to the saying that "eyes are the windows to the soul".
Body Type: The air magi is on the slightly shorter side, standing at 5'5", and it is safe to say that her body type is that of an hourglass. She's always been rather curvy (in all respects) with a weight of 135 lbs that leaves room for a balance of both muscle and softness. She eats too healthy to ever be out of shape but her lifestyle doesn't incorporate much physical activity, so she's not overly toned, either. As for skin tone, Nasrin's is dark enough to hint at her foreign roots and very even in color; she managed to get through the years without many physical scars.
Magi Marks: Nasrin's inhuman qualities pair well with her magic (being that many air magi are often bird-like in looks) and focus on the presence of feathers. Quite a few intermingle with the strands of her hair, colored the same pale blue of her eyes, and there is a concentrated bundle at the crown of her head— this forms a sort of crest not unlike a cockatoo's. It also stands up as the feathers in her hair likewise fluff out when she feels strong emotions. Otherwise, Nasrin's fingers curve into avian talons— distinctly inhuman but still jointed and usable for grasping —she has a fan of tail feathers that grow to about four feet in length, and her ears extend to delicate, elfish points. ...as a side note, she's also prone to making a variety of bird-like noises, so expect to hear various chirps, squawks, and warbles when the mood suits her.
Fashion
Nasrin's fashion sense tends to be very wide reaching and flexible from day to day, since the magi isn't too picky about clothing and will wear whatever she feels like donning that morning. Soft, loose fabrics are something that she's fond of, however, and nothing quite draws her eye like a floral print or cute dress. She just sort of skirts the line between put together and comfortable (adapted to suit the occasion) with the flair of bright colors, simple jewelry, and other trinkets thrown into the mix.
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[PTab=BIOGRAPHY]
leave us alone, 'cause we don't need your policies
family relations
Parents
Mother: Arya Knezevic (deceased)
Father: Rahman Knezevic (living in Suraja)
Siblings
Sisters: Sara & Elaheh (both deceased)
Extended Family
All living in Suraja
biography
Nasrin was born in Suraja in the year 2468, hailing from a tiny village just north of Junos and eldest of her parent's three daughters. Both were magi but not of the same kind (Arya wielding earth and Rahman air) and so the family was a happy little mixture of the two magics among a magi dominant population. If you could even use that word to describe the less than 100 people who lived there.
The village was nestled along the coast of Suraja which provided a steady trade (fishing) for many of the inhabitants to take up and the possibility of trade and transportation, but Nasrin's home was, frankly, very poor. She grew up knowing nothing else so the lifestyle never bothered her, however it was undeniable that her family and the rest of the populace only made enough of a living to simply make it from day to day. Luxury was a rarity— in the form of sweets or toys —and Nasrin's family led a very modest life as Arya and Rahman raised their daughters. Those days are ones that Nasrin remembers fondly, a time of warmth where she had so many loved ones all around her and worried only about her schooling or what chores she had to do that day. She had her sisters, her friends, and she had Niloufar— her first love. Unfortunately it was not to last.
Things in Nasrin's birthplace took a turn for the worse when, one winter, a sickness came to the village. It arrived without warning, spread with the insidious nature of a plague, and showed no mercy on those unlucky enough to catch it. The village's inhabitants were nearly helpless against it— even with the help of the zero magi who lived there —since the vast majority had so little to spend on medicine or help from a doctor, and the situation only became more dire in the following weeks. A small group set off toward Junos where they hoped to send word of their peril to the larger town and, just maybe, get help, but they were turned away empty handed. Even worse, the already sparing merchants who visited to buy and sell at the village's port heard of the sickness and steered clear of it entirely, dooming Nasrin's home to isolation as the populace continued to die. The sick were given no help, and the healthy soon found themselves faced with even greater poverty than before.
Nasrin was 37 when this suffering came to the village, and Niloufar was one of the first to die. The two girls had been friends since they'd been toddlers, lovers for only a short while before the sickness came, and Niloufar would not be the only loved one Nasrin lost. Her mother and both of her sisters took ill one after another and it wasn't long before the family turned from five... to four... to three. Nasrin's youngest sister, Elaheh, held on for years after the first appearance of the sickness but her body had just grown weaker as time went on, so it was by the time that Nasrin was 35 that it became only her and her father left. Left to the remnants of their home.
Another twenty years passed with Nasrin and Rahman picking up the pieces of their broken hearts, working together to survive, helping the village recover, but eventually it became apparent to Rahman that things would never again be the same. If anything, the area's living conditions were only growing worse by the month which led the air magi to begin to save up and make plans for putting his daughter in with a voyage across the border to Ethea. He believed that this was Nasrin's only real chance at a better life— the tales of the advancement and opportunity in Ethea were spoken like fairy tales —and he would not be swayed by his daughter's protests against leaving her home, her family's resting place, behind. So it was soon after her 55th birthday that Nasrin saw her father face to face for the last time and began the long, memorable trek out of Suraja.
The "caravan" she gained a place among only included about twenty people (plus a few guides and all their supplies) which led Nasrin to have the chance to get to know just about everyone along for the trip— including Ishmael. Her gloom over having to leave her home behind didn't linger for more than a week or two, too entranced by the idea of the journey ahead, and Nasrin's chronically sunny personality served her well in befriending her travel companions. All except Ishmael, that is; a stoic zero magi who didn't much like to talk. This only encouraged her efforts to get him to do so. Months went by before Nasrin could wrangle a full conversation out of him, but she never did manage to get any details (beyond the most vague or basic of facts) on Ishmael's life before the trip or why he was immigrating in the first place. He kept a tight lid on all of that which... didn't please Nasrin, yet she stopped needling him about it after a while and instead kept herself content with the words she could get him to share. Their relationship changed along with the scenery— the craggy cliffs to rolling sand dunes and finally the sprawling green of Ethea's forests —so by the time that their caravan had stepped foot over the border Nasrin was rejoicing over the fact that she'd managed to worm her way into Ishmael's closed off heart. It was a victory in itself, and she'd grown irreparably fond of his quiet stare and rare smiles.
Months of traveling were still to follow that as the group's destination was set for Dagos and they were taking it by foot, stopping at smaller towns here and there to say goodbye to members of the caravan. It was a soft sorrow to see those people, companions along the long and (occasionally) difficult journey, depart but Nasrin found herself increasingly excited for the sight of their final stop. Did she have any plans for how she would make it in this new, unfamiliar land? No— but she'd always been boundlessly hopeful, and she had Ishmael at her side to figure it out together. Surely there would be opportunities to be found.
That hope took a near fatal blow soon after.
To this day, Nasrin still can't manage to put together a reasoning for why it happened (because there surely must be one, right?), but that confusion didn't stop Ishmael from disappearing out of her life one day. He did it with no hints, no forewarning, and only a note left behind to give her clues as to why. It said only this: I can't do this. I have to go back. I'm sorry.
Nasrin was devastated by the loss— now felt for the second time —and any momentum she might have had carrying her into a successful future in Dagos went up in smoke. All of her wonderment over the city and her bright, shining hope went with it, snuffed out like a candle flame, and she spiraled into something like apathy for months after. And do you know what made it so much worse? She later found out that she was pregnant. Lost, abandoned, and now carrying a child— Nasrin barely scraped by from day to day by scavenging for scraps and sleeping under whatever cover she could find, but it was when she miscarried (a result of stress and malnourishment) and felt that emptiness yawning inside her that the air magi very nearly sunk to a depth that would swallow her forever. Thankfully, she came across the simple kindness of a stranger.
The woman's name was Meredith and she and her husband, Charles, owned a small flower shop in the area of Dagos that Nasrin most frequented in her listless wanderings. She was human, but when she found a feathered magi curled up, hopeless and wasting away, in an alley near her home there would be nothing but the urge to help and heal in her heart. She and her husband took Nasrin in, housed her long enough for the magi to recover, and then offered her a job in the shop; they gave her a reason to open her eyes and get up each morning again.
This was when Nasrin was about 61 years old, and the air magi would make this the new focal point of her life for more than two decades. Meredith was a joy to get to know and Charles was just as kind (if a little less "mother bear" in personality) so, for the first time in what felt like a while, Nasrin was happy again. She finally had the opportunity to explore Dagos and make a life for herself without feeling crippled by loss, even though that darkness still hung over her on occasion, or afraid of being completely alone. It was just... unfortunate that politics and racism would end up uprooting her life all over again. Meredith and Charles both tried their best to warn Nasrin of any new law against magi that had been passed while even trying to hide her from authorities, from being taken away to a rellocation camp, but this only lasted so long before Nasrin decided that her worry for them was too great to continue hiding. She said goodbye, and turned herself in.
Frankly, the next thirty-two years that would come and go were nothing compared to the pain Nasrin had felt earlier in life. Sure, she missed the couple who had cared for her and the freedom to live outside the camp walls terribly, but she formed fast bonds with the other female magi who shared her housing block and made it her mission to look out for her kind in any way possible. Slipping extra food to the weak, lifting the spirits of those who were sad, and most importantly keeping hope alive. She knew what it felt like to lose that hope, to let despair consume you, so she never let go of the conviction that they would be free again one day. She'd lost her chance to be a protector and a mother once, so this was her opportunity to make amends. Even if she was punished for it.
Fast forward to the outbreaks. Nasrin was filled with powerful relief the day that she saw the walls of the camp begin to crumble, cries of alarm ringing out as magi led the attack to free their brethren, and she wasted no time in beginning to herd others out through the gaps to escape. And she knew where they should go— Haven. The great magi city had been spoken of to her multiple times over the years and the idea of a paradise, filled with magic users and protected against any who would want to recapture them, was enough to set Nasrin's mind upon reaching it. Many of the magi she had gotten to know over the years scattered or were otherwise separated from her, but many more formed the group that she traveled with, away from the camp and towards freedom.
Her determination paid off in the end— sparing them from being anywhere near the ensuing genocide —and Nasrin could finally stop to take a breath when they reached Haven's gates. Many of the magi already living there were willing, eager even, to help her and the others with getting situated in the city and Nasrin drifted on the good graces of neighbors for a short while before deciding how she would settle down. She opened her own flower shop. The trade offered a sort of comfort after so many years of tension and doubt over the future and, frankly, she adored surrounding herself with all the blossoms. It was safe to say that the new niche suited her well; the long, perilous journey of her life thus far had settled into something resembling calm.
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[PTab=SKILLS]
we have no apologies for being
Default Skills
Wind I: The user has the ability to create a temporary gust of wind strong enough to lead to a hefty push. On the Beaufort Scale it can be as strong as level six.
Fog: You are capable of producing fog at a quick rate. Because this is a continuous process the user will be winded after this.
Flight: This ability enables a person to fly. Whether that be through the use of wings or utilizing wind magic.
Purchased abilities
Wind II:(Upgrade of Wind I) Winds created can now last longer than just a mere spurt. On the Beaufort Scale a gust can be up to level eight.
Wind III: (Upgrade of Wind II) An air magi is capable of withholding their stronger gusts of air until they pass out from exhaustion; it varies from person to person. On the Beaufort Scale you can now get to a level ten. Twisters can be created at this level
Purchased weaponry levels
- n/a
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[PTab=PLAYER]
find me where the wild things are
played by callie 19 ♦♦♦ eastern standard time ♦♦♦ PM or ask for skype |
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[b style="font-style:normal;"]voltron legendary defender, allura[/b] as [i]nasrin knezevic[/i]
deltra of gangnam style
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